Tags
- generic programming 6
- c++ 4
- design patterns 3
- object oriented programming 4
- stl 3
- maya SDK 1
- maya 2
- renderman 1
- python 1
- MEL 1
- mayaSDK 1
- shader 1
- game development 1
- polymorphism 1
- vtable 1
- virtual function table 1
- observer 1
- scattered data interpolation 1
- facial deformation 1
- deformation transfer 1
- facial animation 1
- radial basis funcions 1
- numerical analysis 1
- matrix calculus 1
- least squares 1
- transformation matrix 1
- instance 1
- boost 2
- shared_ptr 2
- c++11 1
- r-value references 1
- augmented reality 1
- opencv 1
- opengl 1
- intrinsic matrix 1
- camera calibration 1
- object detection 1
- HOG 1
- histogram oriented gradients 1
- image processing 1
- fourier transform 1
- convolution 1
- signal processing 1
- feature extraction 1
generic programming
- observation: maintaining self pointers in the boost way
- Using boost::shared_ptr on class hierarchies
- Generic observer pattern implementation
- static poly morphism for multi platform api
- stl wrapper for maya container classes
- A generic DAG walk algorithm
c++
- Generic observer pattern implementation
- static poly morphism for multi platform api
- stl wrapper for maya container classes
- A generic DAG walk algorithm
design patterns
- Generic observer pattern implementation
- stl wrapper for maya container classes
- A generic DAG walk algorithm
object oriented programming
- observation: maintaining self pointers in the boost way
- Using boost::shared_ptr on class hierarchies
- stl wrapper for maya container classes
- A generic DAG walk algorithm
stl
- Generic observer pattern implementation
- static poly morphism for multi platform api
- stl wrapper for maya container classes
maya SDK
maya
renderman
python
MEL
mayaSDK
shader
game development
polymorphism
vtable
virtual function table
observer
scattered data interpolation
facial deformation
deformation transfer
facial animation
radial basis funcions
numerical analysis
matrix calculus
least squares
transformation matrix
instance
boost
- observation: maintaining self pointers in the boost way
- Using boost::shared_ptr on class hierarchies
shared_ptr
- observation: maintaining self pointers in the boost way
- Using boost::shared_ptr on class hierarchies